BBMOD_DefaultShader.set_emissive

A function defined in BBMOD_DefaultShader.gml

set_emissive(_texture)

Description

Sets the BBMOD_U_EMISSIVE uniform.

Arguments

Name Type Description
_texture Pointer.Texture The new texture with RGBM encoded emissive color.

Returns

Struct.BBMOD_DefaultShader Returns self.

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