A constructor defined in BBMOD_NormalDistortionEffect.gml
Extends BBMOD_PostProcessEffect
new BBMOD_NormalDistortionEffect([_texture[, _strength]])
Distort screen using a normal map texture (post-processing effect).
Name | Type | Description |
---|---|---|
_texture | Pointer.Texture |
A normal map texture. Defaults to pointer_null . |
_strength | Real |
The strength of the effect. Both positive and negative values can be used. Use 0 to disable the effect. Default value is 1. |
Name | Description |
---|---|
Strength | The strength of the effect. Both positive and negative values can be used. Use 0 to disable the effect. Default value is 1. |
Texture | A normal map texture. Default value is pointer_null (and the effect is not applied). |
Name | Description |
---|---|
Enabled | If true then the effect is enabled. Default value is true . |
PostProcessor | The post-processor to which is this effect added or undefined . |
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