BBMOD_MixVec3OverTimeModule

Extends BBMOD_ParticleModule

constructor

new BBMOD_MixVec3OverTimeModule([_property[, _from[, _to[, _duration]]]])

Description

A universal particle module that mixes values of particles' three consecutive properties between two values based on their time alive.

Arguments

Name Type Description
_property Real The first of the three consecutive properties. Use values from BBMOD_EParticle. Defaults to undefined.
_from Struct.BBMOD_Vec3 The value when the particle has full health. Defaults to (0.0, 0.0, 0.0).
_to Struct.BBMOD_Vec3 The value when the particle has no health left. Defaults to _from.
_duration Real How long in seconds it takes to mix between the two values. Defaults to 1.0.

Properties

Name Description
Duration How long in seconds it takes to mix between the two values. Default value is 1.0.
From The value when the particle has full health. Default value is (0.0, 0.0, 0.0).
Property The first of the three consecutive properties. Use values from BBMOD_EParticle. Default value is undefined.
To The value when the particle has no health left. Default value is the same as BBMOD_MixVec3OverTimeModule.From.

See also

BBMOD_EParticle

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