BBMOD_Vec4.ClampLength

A function defined in BBMOD_Vec4.gml

ClampLength(_min, _max)

Description

Clamps the length of the vector between _min and _max and returns the result as a new vector.

Arguments

Name Type Description
_min Real The minimum length of the vector.
_max Real The maximum length of the vector.

Returns

Struct.BBMOD_Vec4 The created vector.

Example

// => BBMOD_Vec4(3.0, 0.0, 0.0, 0.0):
new BBMOD_Vec4(3.0, 0.0, 0.0, 0.0).ClampLength(1.0, 5.0);
// => BBMOD_Vec4(4.0, 0.0, 0.0, 0.0):
new BBMOD_Vec4(3.0, 0.0, 0.0, 0.0).ClampLength(4.0, 5.0);
// => BBMOD_Vec4(2.0, 0.0, 0.0, 0.0):
new BBMOD_Vec4(3.0, 0.0, 0.0, 0.0).ClampLength(1.0, 2.0);
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