A function defined in BBMOD_Camera.gml
update(_deltaTime[, _positionHandler])
Handles mouselook, updates camera's position, matrices etc.
Name | Type | Description |
---|---|---|
_deltaTime | Real |
How much time has passed since the last frame (in microseconds). |
_positionHandler | Function |
A function which takes the camera's position (@{link BBMOD_Vec3}) and returns a new position. This could be used for example for camera collisions in a third-person game. Defaults to undefined . |
Struct.BBMOD_Camera
Returns self
.
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