BBMOD_Material.apply

A function defined in BBMOD_Material.gml

apply(_vertexFormat)

Description

Makes this material the current one.

Arguments

Name Type Description
_vertexFormat Struct.BBMOD_VertexFormat The vertex format of meshes that we are going to use the material for.

Returns

Bool Returns true if the material was applied.

See also

BBMOD_Material.reset

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