A function defined in BBMOD_BaseCamera.gml
screen_point_to_vec3(_vector[, _renderer])
Unprojects a position on the screen into a direction in world-space.
Name | Type | Description |
---|---|---|
_vector | Struct.BBMOD_Vector2 |
The position on the screen. |
_renderer | Struct.BBMOD_Renderer |
A renderer or undefined . |
Struct.BBMOD_Vec3
The world-space direction.
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