A function defined in BBMOD_PostProcessor.gml
draw(_surface, _x, _y[, _depth[, _normals]])
If enabled, draws a surface with post-processing applied, otherwise draws the original surface.
Name | Type | Description |
---|---|---|
_surface | Id.Surface |
The surface to draw with post-processing applied. |
_x | Real |
The X position to draw the surface at. |
_y | Real |
The Y position to draw the surface at. |
_depth | Id.Surface |
A surface containing the scene depth encoded into RGB channels or undefined if not available. |
_normals | Id.Surface |
A surface containing the scene's world-space normals in the RGB channels or undefined if not available. |
Struct.BBMOD_PostProcessor
Returns self
.
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