A function defined in BBMOD_Vec3.gml
CeilSelf()
Applies function ceil
to each component of the vector and stores the result into self
.
Struct.BBMOD_Vec3
Returns self
.
new BBMOD_Vec3(0.2, 1.6, 2.4).CeilSelf() // => BBMOD_Vec3(1.0, 2.0, 3.0)
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